fix(core): DK ToT off-hand strikes and Titan Grip for classless

- Item: 2H weapon subclass/inventory masks for strike spells (ToT / dual 2H).
- Player: allow SPELL_EFFECT_TITAN_GRIP through skill validation; clear TG on
  talent/spec reset only for warriors.
- PlayerStorage: sync m_canTitanGrip from spellbook before inventory load.
- Spell: treat Thassarian off-hand strike spells as OFF_ATTACK when DBC omits
  SPELL_ATTR3_REQUIRES_OFF_HAND_WEAPON.
This commit is contained in:
Dawnforger
2026-05-07 23:40:40 -05:00
parent c09646fdf0
commit 22e79a4f32
4 changed files with 98 additions and 6 deletions
+10 -4
View File
@@ -3088,6 +3088,12 @@ bool Player::CheckSkillLearnedBySpell(uint32 spellId)
if (!sWorld->getBoolConfig(CONFIG_VALIDATE_SKILL_LEARNED_BY_SPELLS))
return true;
// Titan Grip (e.g. talent 46917) ties to warrior-only skill lines in DBC. Classless / cross-class
// characters must keep the spell; otherwise it is deleted on every login and 2H off-hand unequips.
if (SpellInfo const* si = sSpellMgr->GetSpellInfo(spellId))
if (si->HasEffect(SPELL_EFFECT_TITAN_GRIP))
return true;
SkillLineAbilityMapBounds skill_bounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellId);
uint32 errorSkill = 0;
for (SkillLineAbilityMap::const_iterator sla = skill_bounds.first; sla != skill_bounds.second; ++sla)
@@ -3773,8 +3779,8 @@ bool Player::resetTalents(bool noResetCost)
_removeTalent(itr, GetActiveSpecMask());
}
// xinef: remove titan grip if player had it set
if (m_canTitanGrip)
// xinef: remove titan grip on warrior talent reset (other classes may use custom Titan Grip)
if (IsClass(CLASS_WARRIOR, CLASS_CONTEXT_ABILITY) && m_canTitanGrip)
SetCanTitanGrip(false);
// xinef: remove dual wield if player does not have dual wield spell (shamans)
if (!HasSpell(674) && CanDualWield())
@@ -15409,8 +15415,8 @@ void Player::ActivateSpec(uint8 spec)
SetPower(POWER_MANA, 0); // Mana must be 0 even if it isn't the active power type.
SetPower(pw, 0);
// xinef: remove titan grip if player had it set and does not have appropriate talent
if (!HasTalent(46917, GetActiveSpec()) && m_canTitanGrip)
// xinef: remove titan grip if warrior had it set and does not have appropriate talent (other classes may use Titan Grip from custom spells)
if (IsClass(CLASS_WARRIOR, CLASS_CONTEXT_ABILITY) && !HasTalent(46917, GetActiveSpec()) && m_canTitanGrip)
SetCanTitanGrip(false);
// xinef: remove dual wield if player does not have dual wield spell (shamans)
if (!HasSpell(674) && CanDualWield())
@@ -5525,6 +5525,21 @@ bool Player::LoadFromDB(ObjectGuid playerGuid, CharacterDatabaseQueryHolder cons
// xinef: load mails before inventory, so problematic items can be added to already loaded mails
_LoadMail(holder.GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_MAILS), holder.GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS));
// m_canTitanGrip is normally set when SPELL_EFFECT_TITAN_GRIP runs. After spellbook load, ensure the
// flag matches any known TG spell so 2H off-hand items validate before _LoadInventory (classless DK, etc.).
for (auto const& spellItr : m_spells)
{
if (!spellItr.second->Active || spellItr.second->State == PLAYERSPELL_REMOVED)
continue;
if (SpellInfo const* si = sSpellMgr->GetSpellInfo(spellItr.first))
if (si->HasEffect(SPELL_EFFECT_TITAN_GRIP))
{
SetCanTitanGrip(true);
UpdateTitansGrip();
break;
}
}
_LoadInventory(holder.GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_INVENTORY), time_diff);
// update items with duration and realtime