Based on StefanOltmann/mines (AGPL-3.0): flat-top hex grid, configurable board size, and a mine-count slider replacing fixed difficulty presets. Co-authored-by: Cursor <[email protected]>
479 B
479 B
Hex Mines
Fork of StefanOltmann/mines with hexagonal tiles.
A minesweeper-like puzzle game built with Kotlin Multiplatform + Compose. Board size and difficulty remain configurable in settings.
Changes from upstream
- Flat-top hex grid (odd-q offset coordinates)
- Neighbor counts use 6 adjacent tiles (max number is 6)
- Hex canvas drawing and hit-testing
License
AGPL-3.0 — same as upstream. Credit: Stefan Oltmann.