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SyncGames/deploy/nginx/syncgames-s3.conf
T
DawnsorrowandCursor 0d6b0b2f80 Initial SyncGames tree: agent, Android, deploy, docs.
Session-gated MinIO save sync with AppImage GUI, CLI edit/session flow, and Gitea release helper.

Co-authored-by: Cursor <[email protected]>
2026-07-14 22:06:36 -05:00

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# SyncGames S3 API — NGINX example
# Replace syncgames-s3.example.com and upstream as needed.
# Place behind Cloudflare Tunnel; do NOT put auth_basic on this vhost.
upstream syncgames_minio {
server 127.0.0.1:9000;
keepalive 32;
}
server {
listen 80;
server_name syncgames-s3.example.com;
# Emulator dumps / large co-op packs
client_max_body_size 512m;
# S3 clients send unusual headers
ignore_invalid_headers off;
location / {
proxy_pass http://syncgames_minio;
proxy_http_version 1.1;
proxy_set_header Connection "";
# Critical for SigV4 — do not rewrite to localhost
proxy_set_header Host $http_host;
proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto $scheme;
proxy_set_header Authorization $http_authorization;
proxy_set_header Content-Type $content_type;
proxy_set_header Content-Length $content_length;
proxy_set_header Expect $http_expect;
# Avoid truncated PUTs
proxy_request_buffering off;
proxy_buffering off;
proxy_connect_timeout 60s;
proxy_send_timeout 3600s;
proxy_read_timeout 3600s;
}
}