# SyncGames SSOT — MinIO # # Console login rule: the URL in the browser address bar and MINIO_*_URL # must both be reachable FROM YOUR PC'S BROWSER (not only from Docker). # # cp .env.example .env # set passwords + NAS_LAN_IP # docker compose up -d # docker compose --profile init run --rm createbuckets services: minio: image: quay.io/minio/minio:RELEASE.2025-09-07T16-13-09Z container_name: syncgames-minio restart: unless-stopped command: server /data --console-address ":9001" environment: MINIO_ROOT_USER: ${MINIO_ROOT_USER} MINIO_ROOT_PASSWORD: ${MINIO_ROOT_PASSWORD} # Must be URLs your BROWSER can open (NAS LAN IP or hostname). # Do NOT set these to the Cloudflare public HTTPS hostname for Console use. MINIO_SERVER_URL: ${MINIO_SERVER_URL} MINIO_BROWSER_REDIRECT_URL: ${MINIO_BROWSER_REDIRECT_URL} volumes: - minio_data:/data ports: # 0.0.0.0 so PCs on LAN can reach API+Console (needed for WebUI login) - "9000:9000" - "9001:9001" healthcheck: test: ["CMD", "curl", "-f", "http://127.0.0.1:9000/minio/health/live"] interval: 30s timeout: 10s retries: 5 start_period: 20s networks: - syncgames createbuckets: image: quay.io/minio/mc:RELEASE.2025-04-16T18-13-26Z container_name: syncgames-mc-init profiles: ["init"] depends_on: - minio environment: MINIO_ROOT_USER: ${MINIO_ROOT_USER} MINIO_ROOT_PASSWORD: ${MINIO_ROOT_PASSWORD} SYNCGAMES_BUCKET: ${SYNCGAMES_BUCKET:-syncgames} APP_ACCESS_KEY: ${APP_ACCESS_KEY} APP_SECRET_KEY: ${APP_SECRET_KEY} entrypoint: - /bin/sh - -c - | set -e echo "Waiting for MinIO..." i=0 until mc alias set local http://minio:9000 "$$MINIO_ROOT_USER" "$$MINIO_ROOT_PASSWORD" 2>/dev/null; do i=$$((i+1)) if [ "$$i" -gt 30 ]; then echo "MinIO not ready"; exit 1; fi sleep 2 done mc mb --ignore-existing "local/$${SYNCGAMES_BUCKET}" mc anonymous set none "local/$${SYNCGAMES_BUCKET}" # App user for agents — fail loudly if key cannot be created if ! mc admin user info local "$$APP_ACCESS_KEY" >/dev/null 2>&1; then mc admin user add local "$$APP_ACCESS_KEY" "$$APP_SECRET_KEY" else mc admin user add local "$$APP_ACCESS_KEY" "$$APP_SECRET_KEY" 2>/dev/null || true # update secret if user exists (MinIO: remove+readd or policy only) echo "User $$APP_ACCESS_KEY already exists" fi mc admin policy attach local readwrite --user "$$APP_ACCESS_KEY" mc admin user info local "$$APP_ACCESS_KEY" echo "Bucket $${SYNCGAMES_BUCKET} ready" mc ls local cloudflared: image: cloudflare/cloudflared:latest container_name: syncgames-cloudflared profiles: ["tunnel"] restart: unless-stopped command: tunnel --no-autoupdate run environment: TUNNEL_TOKEN: ${CLOUDFLARE_TUNNEL_TOKEN} network_mode: host networks: syncgames: name: syncgames volumes: minio_data: name: syncgames_minio_data