Document Seamless .co2 paths and fix process-name false positives.

Record Jorg desk compatdata locations for satellite setup; devices list terra; tighten watchers so syncgames argv is not mistaken for Eden.

Co-authored-by: Cursor <[email protected]>
This commit is contained in:
2026-07-15 16:01:59 -05:00
co-authored by Cursor
parent 0d6b0b2f80
commit 69ee41dc91
10 changed files with 91 additions and 19 deletions
+6 -3
View File
@@ -2,11 +2,14 @@ id = "elden-ring-seamless"
name = "Elden Ring (Seamless Coop)"
platform = "steam"
versions_to_keep = 5
# Seamless Coop writes alongside vanilla saves under EldenRing/<SteamID>/
# Point at the SeamlessCoop subdirectory once present, or the parent character folder.
# Seamless Coop uses .co2 (not vanilla .sl2). Non-Steam / me3 launches create a
# NEW compatdata id — NOT vanilla 1245620. Find with:
# find ~/.steam/steam/steamapps/compatdata -name 'ER0000.co2'
# Sync the SteamID folder that contains ER0000.co2 (per-device path).
paths = [
"~/.steam/steam/steamapps/compatdata/1245620/pfx/drive_c/users/steamuser/AppData/Roaming/EldenRing",
"~/.steam/steam/steamapps/compatdata/3917582188/pfx/drive_c/users/steamuser/AppData/Roaming/EldenRing/76561198026393392",
]
# Vanilla appid kept for reference; watcher mainly uses process names.
steam_appid = 1245620
process_names = [
"eldenring.exe",