chore(conf): revert seed defaults to stock so fresh installs auto-connect
The previous seed pinned auth/realmlist to production values (`hsrwow.net` + RealmServerPort 47497), which silently bricked every fresh local install: after auth login the realm hand-off pointed clients at our public host, where their local credentials don't exist, and they were dropped within a frame. Seed now matches stock AzerothCore for solo dev: - realmlist.address = 127.0.0.1 (was hsrwow.net) - RealmServerPort = 3724 (was 47497) Production owners apply both overrides post-dbimport via a one-shot SQL UPDATE + an authserver.conf edit. Documented end-to-end in contrib/fractured-dev-extras/BUILD-NATIVE.md (new "Production deployment overrides" section) and the disconnect-after-login symptom is called out in CLIENT-PATCHES.md. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -61,6 +61,25 @@ Fractured server builds ship the Paragon DBC overlay as a SQL
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migration (see **Server-side Paragon DBC overlay** below); fresh
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checkouts do **not** need the patched DBCs copied into `data/dbc/`.
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If the client **logs in** successfully but **disconnects immediately**
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when entering the realm: the auth server is handing your client the
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wrong world-server address. On a fresh local install the seed defaults
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to `127.0.0.1` (commit landing this paragraph). If your DB was
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imported from an older Fractured checkout, the seed may still point at
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`hsrwow.net`, which sends the client to our production world server
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instead of yours. Fix:
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```bash
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# Docker:
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docker exec ac-database mysql -uroot -ppassword \
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-e "UPDATE acore_auth.realmlist SET address='127.0.0.1' WHERE id=1;"
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docker compose restart ac-authserver
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```
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Substitute your public hostname/IP for `127.0.0.1` if remote players
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will be connecting. See `BUILD-NATIVE.md` -> *Production deployment
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overrides* for the full list of values to set on a production box.
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---
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## Server-side Paragon DBC overlay (automatic)
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