feat(launcher): script to replace launcher-only on legacy Gitea release
- gitea-replace-launcher-only.sh: swap Fractured-Launcher* + yml without wiping MPQs - Only remove latest.yml / latest-linux.yml if a replacement exists in dist/ - README: bridge rollout steps and checklist item Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -115,6 +115,17 @@ CI workflow **Sync release to Gitea** (`.github/workflows/gitea-release-sync.yml
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**Manual upload:** `bash scripts/upload-release-to-gitea.sh /path/to/files v1.0.0` with the same env vars as CI.
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**Legacy “bridge” after changing `baked-gitea-channel.js`:** Players still using the old Gitea URL only receive launcher updates from that host. Build **Windows + Linux** installers (e.g. download **Fractured launcher CI** artifacts, or run **`npm run pack:win`** / **`npm run pack:linux`**), put **`dist/`** contents in one folder if needed, then:
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```bash
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export GITEA_BASE_URL=http://your-old-host:port # legacy base, no trailing slash
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export GITEA_TOKEN=... GITEA_OWNER=Dawnsorrow GITEA_REPO=Fractured-Distro
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bash tools/fractured-launcher-electron/scripts/gitea-replace-launcher-only.sh \
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tools/fractured-launcher-electron/dist latest
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```
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That script deletes only **`Fractured-Launcher*`**, **`latest.yml`** (only if you supply a new **`latest.yml`** in **`dist/`**), **`latest-linux.yml`** (only if supplied), **`*.blockmap`**, and **`builder-debug.yml`** on the release, then uploads the new files — **Wow.exe**, MPQs, and **`patch-manifest.json`** are left alone. If you only built Linux locally, merge **Windows CI `dist/`** files into the same folder first so **`latest.yml`** is not removed without a replacement. Use release tag **`latest`** if that is what **`release_tag`** points at.
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### Sync did not run / Gitea unchanged — checklist
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1. **Git tag ≠ GitHub Release** — Only **Releases** (published on the GitHub **Releases** page) trigger this workflow. If your teammate only **`git push --tags`**, create a **Release** from that tag and click **Publish** (or run **Actions → Sync release to Gitea → Run workflow** and enter the tag).
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@@ -130,6 +141,7 @@ CI workflow **Sync release to Gitea** (`.github/workflows/gitea-release-sync.yml
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11. **`EBUSY` / file locked on Windows** — The client (or antivirus) may keep **`.MPQ`** files open. The launcher **retries** for a short window and downloads the new file **before** replacing the old one; if sync still fails, **exit WoW** (and any tool previewing that folder) and run **Download updates** again.
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12. **`.bak-*` clutter** — When **Download updates** finishes without error, the launcher removes matching **`*.bak-YYYYMMDD-HHmmss`** files from earlier runs (same pattern it uses when replacing files). Failed syncs do not delete backups.
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13. **Gitea still shows an old launcher version** — The sync workflow overlays **`tools/fractured-launcher-electron` from the default branch**, so **`package.json`** there defines the built version. Ensure launcher changes are **merged to `main`** before publishing the GitHub release (or re-run **Actions → Sync release to Gitea** after merging). Previously, **Fractured-Launcher\*** files **attached on the GitHub release** were merged too, which could leave **two** installer versions on Gitea; those assets are now skipped in favor of CI-only builds.
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14. **Migrating `baked-gitea-channel.js` to a new host** — Publish **`gitea-replace-launcher-only.sh`** (see **Manual upload** above) on the **old** Gitea **`latest`** release so auto-update still works until clients move to the new URL.
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### Private Gitea token for players
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@@ -0,0 +1,109 @@
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#!/usr/bin/env bash
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# Replace only launcher installer + latest.yml attachments on a Gitea release.
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# Does NOT delete Wow.exe, MPQs, or patch-manifest — use this to publish a
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# "bridge" build (e.g. 1.0.13 with new baked Gitea URL) on a legacy host while
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# keeping game assets already on that release.
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#
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# Usage:
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# export GITEA_BASE_URL=http://legacy-host:port # or https://...
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# export GITEA_TOKEN=gta_...
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# export GITEA_OWNER=Dawnsorrow
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# export GITEA_REPO=Fractured-Distro
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# ./gitea-replace-launcher-only.sh /path/to/electron/dist latest
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#
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set -euo pipefail
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SCRIPT_DIR=$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)
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# shellcheck source=release-sync-filters.sh
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. "$SCRIPT_DIR/release-sync-filters.sh"
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DIST_DIR="${1:?first arg: electron-builder dist directory (contains .exe / .AppImage / latest*.yml)}"
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TAG="${2:?second arg: release tag (e.g. latest)}"
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: "${GITEA_BASE_URL:?Set GITEA_BASE_URL}"
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: "${GITEA_TOKEN:?Set GITEA_TOKEN}"
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: "${GITEA_OWNER:?Set GITEA_OWNER}"
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: "${GITEA_REPO:?Set GITEA_REPO}"
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BASE="${GITEA_BASE_URL%/}"
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API="$BASE/api/v1"
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AUTH_H=(-H "Authorization: token ${GITEA_TOKEN}" -H "Accept: application/json")
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TAG_ENC=$(python3 -c "import urllib.parse,sys; print(urllib.parse.quote(sys.argv[1], safe=''))" "$TAG")
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REL_JSON=$(mktemp)
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trap 'rm -f "$REL_JSON"' EXIT
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code=$(curl -sS -o "$REL_JSON" -w "%{http_code}" "${AUTH_H[@]}" \
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"$API/repos/${GITEA_OWNER}/${GITEA_REPO}/releases/tags/${TAG_ENC}")
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if [ "$code" != "200" ]; then
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echo "Gitea GET release by tag failed HTTP $code (release must already exist):" >&2
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cat "$REL_JSON" >&2
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exit 1
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fi
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rel_id=$(jq -r '.id' "$REL_JSON")
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if [ -z "$rel_id" ] || [ "$rel_id" = "null" ]; then
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echo "Could not resolve Gitea release id" >&2
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exit 1
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fi
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should_delete_attachment() {
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local l
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l=$(printf '%s' "${1##*/}" | tr '[:upper:]' '[:lower:]')
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case "$l" in
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fractured-launcher*) return 0 ;;
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*.blockmap) return 0 ;;
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builder-debug.yml|builder-debug.yaml) return 0 ;;
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esac
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return 1
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}
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should_delete_yml_attachment() {
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local l
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l=$(printf '%s' "${1##*/}" | tr '[:upper:]' '[:lower:]')
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case "$l" in
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latest.yml) [ -f "$DIST_DIR/latest.yml" ] ;;
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latest-linux.yml) [ -f "$DIST_DIR/latest-linux.yml" ] ;;
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latest-mac.yml) [ -f "$DIST_DIR/latest-mac.yml" ] ;;
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*) return 1 ;;
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esac
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}
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while read -r line; do
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[ -z "$line" ] && continue
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aid=$(printf '%s' "$line" | cut -f1)
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aname=$(printf '%s' "$line" | cut -f2-)
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if should_delete_attachment "$aname" || should_delete_yml_attachment "$aname"; then
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echo "Removing old attachment: $aname (id=$aid)"
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curl -fsS -X DELETE "${AUTH_H[@]}" \
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"$API/repos/${GITEA_OWNER}/${GITEA_REPO}/releases/${rel_id}/assets/${aid}" || true
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fi
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done < <(jq -r '(.attachments // .assets // [])[] | "\(.id)\t\(.name)"' "$REL_JSON")
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shopt -s nullglob
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upload_paths=()
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for f in "$DIST_DIR"/Fractured-Launcher*.exe "$DIST_DIR"/Fractured-Launcher*.AppImage \
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"$DIST_DIR"/latest.yml "$DIST_DIR"/latest-linux.yml "$DIST_DIR"/latest-mac.yml; do
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[ -f "$f" ] || continue
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bn=$(basename "$f")
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if should_skip_gitea_upload "$bn"; then
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continue
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fi
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upload_paths+=("$f")
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done
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if [ "${#upload_paths[@]}" -eq 0 ]; then
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echo "No launcher files to upload under $DIST_DIR (expected Fractured-Launcher*.exe, *.AppImage, latest.yml, latest-linux.yml)." >&2
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exit 1
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fi
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for f in "${upload_paths[@]}"; do
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bn=$(basename "$f")
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echo "Uploading $bn …"
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curl -fsS -X POST "${AUTH_H[@]}" \
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-F "attachment=@${f}" \
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"$API/repos/${GITEA_OWNER}/${GITEA_REPO}/releases/${rel_id}/assets"
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done
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echo "Done. Release $TAG (id=$rel_id): replaced ${#upload_paths[@]} launcher file(s); game assets left intact."
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